Literature
Team Fortress 2 Tenth Class Concept - gameplay
so basically as a thought experiment, Ive been thinking about a hypothetical "tenth class" for tf2 and going over what sort of traits they would have and how they would function in gameplay.
now as i said, this is all just for fun, i realize that the team is pretty much perfectly balanced and there isn't really much need for a tenth class.
and furthermore, my option for a tenth class is bound to have some issues with it, which i would happily discuss with whoever should choose to do so.
For now, the description is almost strictly gameplay based, and while I am probably going to be coming out with some concept art in the near future, I could